![]() Each of those building require certain amount of available population. Population is needed to build production, military and goods buildings. Some of the Great Buildings and special residential buildings also provide population. To gain population residential buildings must be built. What buildings give population in Forge of Empires? Maybe take a look at what Event buildings you can swap for newer, better-producing Event buildings but other than that, it's just the price you pay for camping.The Castle del Monte is the greatest Great Building in the whole of Forge of Empires, and it is even better than the Alcatraz. Those extra Terrace Farms and Tribal Squares are good AD fodder. I would leave the ToR where it is if you regularly do GE. Mark's isn't essential so that wouldn't be a bad thing to drop either, depending on how solid your coin production is without it. OTOH, I will say that deleting the Hagia, Notre Dame, and Capitol were good choices! St. I would not delete GBs for production buildings, but that's a play style choice, so no criticism here. I will eventually Age up and I might want to place them then, but for now they're just taking up inventory space. I had no room for the Harvest Barn nor the Bakeries in those cities, but I haven't sold them yet. I'm also out of expansions in a couple of my cities, don't even have diamond expansions left. You can get a few from the Campaign Map, depending on how far you want to progress there, but otherwise you're pretty much out of luck. That's one of the trade-offs of camping, giving up new expansions.
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